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200616_Software Design _Development Y11_

Design & Technology

Design and Technology provides broad experience in a range of contexts and builds on the know-how and know-why developed in the foundation Technology (Mandatory) course taught in year 7 and 8. The design and development of quality projects gives students the opportunity to identify problems and opportunities, research and investigate existing solutions, analyse data and information, generate, justify and evaluate ideas, and experiment with technologies to manage and produce design projects. 


Food Technology

This course provides for the development of relevant and meaningful learning experiences, inclusive of life experiences, values, learning styles and individual student characteristics. Through a study of food and its applications in domestic, commercial, industrial and global settings, the syllabus caters for all students’ needs and interests, both generally and vocationally. Integral to this syllabus is the ability to design, produce and evaluate solutions to situations involving food. These form part of a broad set of skills that are transferable to other study, work and life contexts that students may encounter. 

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Industrial Technology Timber

The Timber focus area allows the students to learn about one of the world’s most versatile materials, timber. The students learn about timber as a material, and its manipulation using both hand and machine tools. The students learn about different tools and process in manipulating the material by making timber projects.


Particular skills are gained in the preparation and use of timber/timber products, hand tools, portable power tools, fixed machinery, finishing, designing and drawing of projects are studied. 


Industrial Technology Multimedia

The Multimedia focus area provides opportunities for students to develop knowledge, understanding and skills in relation to multimedia and associated industries. 

Core modules develop knowledge and skills in the use of materials, tools and techniques related to multimedia which are enhanced and further developed through the study of specialist modules in multimedia-based technologies. 

200616_Software Design _Development Y11_

Information & Software Technology

The study of Information and Software Technology assists students to develop the knowledge, understanding and skills to solve problems in real life contexts. Through experiential and collaborative tasks, students engage in processes of analysing, designing, producing, testing, documenting, implementing and evaluating information technology-based solutions. Creative, critical and meta-cognitive thinking skills are developed through students’ practical involvement in projects. 



Science, technology, engineering and mathematics are fundamental to shaping the future of Australia. They provide enabling skills and knowledge that increasingly underpin many professions and trades and the skills of a technologically based workforce. The STEM program utilises these knowledge sources in application to Skills, Technology Engineering and Mechanics. 

STEM utilises a practical integrated approach with engineering and technology being used to drive interest in science and mathematics, through the development of technical skills and mechanical engineering. 

200616_Software Design _Development Y11_

Graphics Technology

Graphics Technology enables students to practice logical thought and problem solving while developing graphical communication skills applicable to a range of domestic and commercial activities. Students engage in both manual and computer-based forms of image generation and manipulation. Computer software programs used include AutoCAD and Illustrator and Photoshop, Autodesk Inventor, Fusion 360 and AutoCAD Revit for Architectural plans as well as Animate 2D digital animation. 



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